So, as we're sure you've figured out, the theme of our guild is a deck of playing cards. This means that you will have a number (2-10, J, Q, K, A) rank and a suit. Your number is assigned to you and can only be changed by challenges of higher-ranked members. The suit is your choice.
This page is for the explanation of the four suits. Each suit has a job description and a way to advance in its own way.
* Heart: this suit is the healer. In order to rank up, one must heal a set amount of people during a match as everyone else continues to fight. Ranks 2-6 will not be attacked, but 7-A rank challenges will include defending yourself from enemy assaults. Ranks 2-10 will have their teams chosen for them which will include a balance as chosen by the Deck Masters. J-A challengers will be allowed to chose their own teams.
* Spade: this suit specializes in sneaking, stealth, and DPS. For challenges, they will be one-on-one duels where the challenger and challengee will fight against each other and whomever wins will win the challenge.
* Diamond: this suit is for the snipers, electricians, and general support. These challenges will be conducted in a similar style to the Heart's where you must support your teammates to defeat the other side.
* Club: this suit focuses on being a tank, big DPS, and being a general distraction. Big DPS fighters will fight one-on-one. Tanks and distraction-styled players will be given a team to protect, and all team members must survive. Last team standing wins.
In order to validate these fights, either two or more players or a deck master must see the challenge either by observing or participating.